112745522570
On Alexander Alekseev’s WebGL Seascape simulator, if you change the code so SEA_BASE = vec3(0.6,0.0,0.0) and ITER_FRAGMENT = 3 then you get a beautiful animated blood ocean
Date posted: 2015/03/05 02:03:30
Date liked: 2015/03/05 22:03:14
11 Tumblr notes
Liked from: Without Erasing Sight
Originally posted from: shadertoy.com
Post tagged:
3d render 16
fluid dynamics 8
abstract texture 5
crimson liquid 1
glossy waves 1
metallic sheen 1
red landscape 1
reflective terrain 1
rippled surface 1
sci-fi planet 1
Date liked: 2015/03/05 22:03:14
11 Tumblr notes
Liked from: Without Erasing Sight
Originally posted from: shadertoy.com
Post tagged:
No tags
Automatically generated tags:3d render 16
fluid dynamics 8
abstract texture 5
crimson liquid 1
glossy waves 1
metallic sheen 1
red landscape 1
reflective terrain 1
rippled surface 1
sci-fi planet 1